![]() The game tells you that the monster is random every time but what it DOESN'T tell you is that the sacrifice scenes and 'monster facts' are also randomized. One point that I do need to bring up is that the game is satisfyingly randomized. Once you know what four monsters were summoned, you know who the human is and you know who to escape with. In order to figure out which girl is the human, you need to investigate sacrifice scenes, learn facts about the different monsters, and determine which monster was summoned from each sacrifice scene. The game shows a lot of clever innovation. That is a pretty interesting twist on a tired old formula. In some ways, it's like a gothic inversion of a typical dating sim where four out of five candidates are trying to kill you. First off, I think it actually is very creative. So I walked away with this game with fairly positive feelings. Overall, despite some of its short comings I actually recommend this game, it was a unique experience. The game isn't a dating sim and only one of the five implies something might start between the protagonist at the very end. The women each have their own backstories on how they ended up in the town. The story isn't anything special and the main protagonist starts off obnoxious but has some decent character growth. The game will auto save after each decision you make, so you can't just reload making everything you do have weight. This means while you are trying to discover who is who, you also need to build trust, but there is a limited amount of visits you can do before you must choose someone. There is one more thing to consider, the human has to trust you enough to escape with you, so you have to visit her enough until she agrees she will leave the town with you when the fog disappears. Sometimes you will have an idea who the human is fairly early and sometimes you will have absolutely no idea until the last day through elimination. You will get random clues by investigating and you will have to determine which woman is the human. Each run is randomized, so the human will always be different. If you choose one of the four monsters instead of the human, she will kill you and claim her place in hell. However four of the five women are actually monsters also playing a game with the devil. ![]() ![]() In nine days the fog that is trapping you will disappear, and you must choose one of the five women also trapped to escape with. You get trapped in a creepy town forced to play a game with the Devil. I originally bought this game based on its similarities to Gnosia. The female harem isn't my thing, and I STILL had fun. And finally - Otome games are more my jam. The only complaint is sometimes it was formatted strangely within the textbox, so it may be scrunched up in the center, or sliding a bit off the frame, but this didn't detract from the story. ![]() I don't speak the original language, but the English text flowed naturally, with very few typos, and character lines felt full of life, instead of the stilted tone you sometimes get with other translated VNs. Text wise, the translation seemed high quality. After one round, you unlock the ability to 'lock-in' which character is human to make sure you can see that character's good ending, so if you get tired of the mystery aspect, that's there. This would be a fun game to break out with friends because you can always be surprised upon replay. Even after that, you still have lore to explore in terms of found objects, and since it's impossible to see every scene in one playthrough, replay value is high. Now, since the dating sim like play is identical from playthrough to playthrough, the first run will be the most entertaining no matter what, and that lasts around six hours if you aren't listening to all the voiced lines (I did love the Korean voice acting, but I like to advance text as soon as I'm done reading). ![]() This means the time management and mystery aspect NEVER GOES AWAY no matter how many times you play! I had fun taking my chances on who to socialize with based on the clues I was slowly building, hoping I had enough time to identify and build a relationship with the one human among demons. So one playthrough Demon A may only show up near a river, and in another, they prefer villages only. Instead, there are a series of randomized murder scenes, and the clues for which demoness would be likely perpetrator are also randomized. Firstly, there is no difference in dialogue no matter which woman is human and which is demon - this is not a social deduction mystery. I was concerned with how they were going to pull it off, but they exceeded all my expectations. The randomization of the monster in our midst is what makes this for me. ![]()
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